Wednesday, January 16, 2019

Super Meat Boy Creator's Personal Approach to Game Design

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Welcome to Humans Who Make Games, a new podcast hosted by comedian Adam Conover that takes a deep dive into some of the most beloved games today with the brilliant designers behind them.

On the first episode, Conover chats with Edmund McMillen—the mind behind indie hits like Super Meat Boy and The Binding of Isaac—about how he got started making games, the origin of his signature gruesome aesthetic, and the very personal approach he takes to designing games.

Listen to Humans Who Make Games Episode 1.

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from IGN All http://bit.ly/2DeCnyD
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