Thursday, May 9, 2019

How Miyamoto Was Convinced to Let Eternal Darkness Break the Fourth Wall

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Eternal Darkness: Sanity’s Requiem was one of the Nintendo GameCube’s most critically acclaimed titles, made infamous for its mind-bending horror and suspense. Nothing illustrates the game’s brand better than some of its fourth wall-breaking scares. According to former Silicon Knights president Denis Dyack, implementing one of the most controversial moments (where the game “erases” your save files) was a matter of convincing some of Nintendo’s highest executives, like Shigeru Miyamoto.

“That

was my personal favorite,” Dyack said on this month’s episode of IGN Unfiltered. “I sat down and made sure that meter went really slow, enough for people to start screaming. So Mr. Miyamoto sat down with us and said, 'Denis, what if someone looks at that and gets really angry and throws their GameCube against the wall because they think it's bugged out? Is that our fault?'”

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from IGN All http://bit.ly/2WugNgQ
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